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* INIGO Introduction :)

Who is Inigo?

Inigo is a fully voiced khajiit adventuring companion with thousands of lines of unique dialogue. He's essential. He’ll level alongside you. He’ll avoid most traps. If you’re sneaking he won’t chatter. If you talk to him while sneaking he’ll whisper. He can run out of arrows. He’s highly skilled in archery, one-handed, and sneak. He has unique, random combat dialogue for most enemies. Your morality is his morality. He tells stories, sings, and is influenced by your time together.

PLEASE NOTE: Although Smartbluecat is a member on this forum, he would GREATLY appreciate it if you could please report any issues you have with Inigo

on the relevant Oldrim/SE Nexus 'Posts' pages (after carefully checking the FAQ first). You will find support there. Redirect links below.

Issues reported via pm will possibly go unanswered due to how EXCEPTIONALLY busy he is.

The more people who don't read the documentation and ask SBC to personally solve their issues, the longer V3 will take ;)

Thank you all for your co-operation. :)

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Offline Beowulf1976

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Introduction
« on: Sat, 07 Oct 2017 - 21:03:53 »
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  • One of the most talked about subjects within Skyrim/Bethesda Communities at the moment is The Creation Club.

    Here's what Bethesda says: "Creation Club is a collection of all-new content for both Fallout 4 and Skyrim. It features new items, abilities, and gameplay created by Bethesda Games Studios and outside development partners including the best community creators. Creation Club content is fully curated and compatible with the main game and official add-ons."

    And their brief Q & A:


    What is the Creation Club?

    Creation Club is a collection of all-new content for both Fallout 4 and Skyrim. It features new items, abilities, and gameplay created by Bethesda Games Studios and outside development partners including the best community creators. Creation Club content is fully curated and compatible with the main game and official add-ons.


    What types of content will be included in Creation Club?

    Creation Club will feature a wide variety of content including but not limited to:

    WEAPONS: New weapons, material skins, parts, etc.
    APPAREL: New outfits, armor, and items for your character.
    WORLD: New locations, decorations, foliage, etc.
    CHARACTERS: New abilities, characters, companions, etc.
    CREATURES: New enemies, mounts, pets, etc.
    GAMEPLAY: New types of gameplay like survival mode, etc.


    What platforms will Creation Club support?

    Creation Club will be available in Summer 2017 on PlayStation 4, Xbox One, and PC for Fallout 4 and Skyrim Special Edition.


    How do I get Creation Club content?

    Creation Club is available via in-game digital marketplaces in both Fallout 4 and Skyrim and purchased with Credits. Credits are available for purchase on PSN, Xbox Live, and Steam. Your Credits are transferable and can be used in both games on the same platform for Steam and Xbox Live. PSN does not support transferable credits between both games.


    How do I redeem my free 100 Creation Credits?

    Enjoy your complimentary 100 Creation Credits by logging into the Creation Club Store in Fallout 4 and Skyrim. On Steam and Xbox One, your free credits are shared between Fallout 4 and Skyrim Special Edition. On PSN, you will find 100 Creation Credits to spend in each game, since credits are not transferable on that platform. Creation Club for Skyrim Special Edition is expected in September.


    Can I become a Creator?

    Whether you are a professional developer, artist, or modder; you can apply to be a Creator here. Be ready to share work you’ve already done as part of your application.


    If I’m accepted to be a Creator, what can I create and what is the dev process?

    Creators are required to submit documentation pitches which go through an approval process. All content must be new and original. Once a concept is approved, a development schedule with Alpha, Beta and Release milestones is created. Creations go through our full development pipeline, which Creators participate in. Bethesda Game Studios developers work with Creators to iterate and polish their work along with full QA cycles. The content is fully localized, as well. This ensures compatibility with the original game, official add-ons and achievements.


    Are Creators Paid For Their Work?

    Yes. Just like our own game developers, Creators are paid for their work and start receiving payment as soon as their proposal is accepted and through development milestones.


    Is Creation Club paid mods?

    No. Mods will remain a free and open system where anyone can create and share what they’d like. Also, we won’t allow any existing mods to be retrofitted into Creation Club, it must all be original content. Most of the Creation Club content is created internally, some with external partners who have worked on our games, and some by external Creators. All the content is approved, curated, and taken through the full internal dev cycle; including localization, polishing, and testing. This also guarantees that all content works together. We’ve looked at many ways to do “paid mods”, and the problems outweigh the benefits. We’ve encountered many of those issues before. But, there’s a constant demand from our fans to add more official high quality content to our games, and while we are able to create a lot of it, we think many in our community have the talent to work directly with us and create some amazing new things.


    So, the purpose of this section on the forum is for our members to discuss the various aspects of the Creation Club.

    Feel free to make a topic and start discussion! :)
      “Them as can do has to do for them as can't. And someone has to speak up for them as has no voices.”

     

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